![]() I died and respawned back at the base, but I had dropped everything I was carrying so went back for it. Once the door was down, the bandit then proceeded to shoot the crap out of me. The door was locked so I bashed it down with my pickaxe. I stood outside their door, and they did nothing. Shortly after that I came across a bandit camp. The first red name I saw pop up on the map turned out to possibly be bugged because he just stood there while I stabbed him to death and looted his stuff. Opening the simple map by pressing O, we can see icons for us the player and recruited colonists in green, potential recruits and other npcs in blue, and hostile npcs in red. You can do things like have them harvest a large area by selecting a box over the trees or ground and they will harvest that area automatically, depositing resources into the stockpile. Completing tasks with them will level up your colonists, and you can give them specific tasks and prioritise them as your requirements change. These AI colonists each have unique stats, perks and flaws that will contribute to your base. Aside from buddy, we will meet an increasing number of other survivors who are found randomly about the place. ![]()
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